EDITING TOOLS
ArrayEditor - These user prototypes (protoArrayEditorVtHick,
protoLabelEditPickerVtHick and protoLabelEditInputLine) are Shareware.
protoArrayEditorVtHick - interface between program and user for modifying of arrays.
protoLabelEditInputLine - a protoInputLabelLine with the added feature of the user being
able to edit the labelCommands. This proto requires protoArrayEditorVtHick to work.
protoArrayEditorVtHick must be declared as arrayEditorVtHick in the a parent view.
protoLabelEditPickerVtHick - a protoLabelPicker with the added feature of the user being
able to edit the labelCommands. This proto requires protoArrayEditorVtHick to work.
Shareware, see the docs for terms.
Date & Time Editors - These protos are for use with date and time
data entry. There are two floating view protos. One is for date only entry and the other
is for date and time entry. Both of these protos are based on a third proto which is used
to control the calendar. The other protos included I pulled from on of my programs so that
you can see how to interface with the date/time picker proto. Actually, I changed the date
and time protos to use my protos so that I could have floating date editors and the
buttons are sized correctly.
Icon Editor 1.1 - First off I'd like as many programmers as possible to
use it if they're doing icon editing of any sort, since this will reduce overhead on a
newt if multiple programs want to do this. If your a developer, you can include this app
in package form with your app at no charge (just send me a copy). Pretty much useless to
non-developers at this point, except to play with. Icon Editor now complies with the
'accepted' methods for routing and such (I cheated with version 1.0.) The most important
change is that icons are now saved as bitmaps.
IconTool 1.0 - IconTool is a Newt 3.0+ plug-in (autopart) that contains
a function to extract icon information from Ben Gottlieb's Icon Editor to be used by
Newt's package frame. To use - Install IconTool on your Newton. Create an icon using Icon
Editor. Include the line - IconEditor:GetEditorIcon("<the icon>"); in the
package frame of the source code you are creating where <the icon> is the name of
the icon you created in the Icon Editor. Alternatively you can tap on Newt's overview
button and select "IconTool" from the list. Drag the window around so you can
see where you want to insert the GetEditorIcon statement. Make sure you can see the
insertion point and then tap the Paste button. Edit the statement to include the name of
your icon.
|